More Immersion

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This a message specifically to the Gamemakers:
Whenever you're making events populate bases with friendly clone NPC's or make a specific npc the target and they have to either kill them or save them, for saving them you have to use NPC tool so a specific GM can control tell him where to move and set his aggression. You can also do a similar thing with friendly clones on the ship. A large regiment of clones are dispatched to the venator and they are actually droids in disguise ie. you use the npc tool to change their behavior so they attack players instead of being friendly with players. You would also use npc tool to untarget yourself.

If any of you need help with the npc tool just ask, I have experience with the tool and am proficient with it. It will also improve the playing experience of everyone on the server and increase immersion especially in certain situations such as when we receive reinforcements, you'd have to watch player count but I think with disciplined staff or more so Gamemakers we can improve the quality of the server and the immersion and play style for every individual player on the server.

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